Lisa Shcheglova's profile

Medieval Girl: Real-time

Wow I spend too much time on this project! And I'm still not completely satisfied with my work to be honest. I see my mistakes, but I'm already on my last breath with this girl. But this is final result of my own project. This is my first real-time full sized character 😅I tried to work on the details and I hope that at least something came out useful. With each project I get more experience and make fewer mistakes (hopefully)🥵
Sculpted and modeled in Zbrush, skin textured with XYZ Multichannel Maps for skin pores in Mari and a combination of handpainted maps in Substance Painter, haircards textures created with Xgen. Rendered using Unreal Engine's hair shader. All textures in 4k resolution.
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Medieval Girl: Real-time
Published:

Medieval Girl: Real-time

Published:

Creative Fields